The staff at eRepublik annouced today in one of their long waited articles the new economic module – professions. Now each company has to hire different kinds of workers to have goods ready to sell. Now, you can choose from 11 kinds of new workers. We see that they are really starting to put some thought in the game features. This will only make more and more user to start playing this game. It now comes to each eCountry to build intelligent strategies for recruiting, so their babies won’t die in the first days.
These are new jobs that will be available on eRepublik when the new economic module will be launched :
1. The Producer creates the ingredients for food and the paper for travel tickets. A spontaneous riot of producers would mean death by starvation and the shutdown of the entire moving ticket industry!
2. Marketing Managers are responsible for designing the packaging of food and travel tickets. Without cool packaging you will sell nothing, that’s a law!
3. Carpenters work hard to build roofs for houses and hospitals. What would our houses be without roofs? Brrr, we can’t even imagine!
4. Architects design layouts for houses and defense systems. Pay them well; a nice layout means a big happy smile on our citizens’ faces!
5. Project Managers establish itineraries for travel tickets and take care of the logistical requirements of hospitals. Since they are managers, it’s also their job to create project plans for defense systems. These guys will influence your daily life a lot. But you`ll understand later how
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6. Builders give us walls for our houses, hospitals and defense systems. They work hard and they make fun of the architect. Why? WHY? The Architect has never done any real hard manual work! He has never held a hammer in his hands nor has he done anything but the easy work of designing and managing from behind his desk!
7. Engineers produce the barrels for rifles, tanks and artillery, and missiles for air units. No engineers means no war. It is as simple as that.
8. Mechanics forge the frame for the rifles, and the engines for the tanks, artillery and air units. No engineer or no mechanics means no war. It is as simple as that.
9. Fitters create the rifle butt for the rifles and the body of tanks, artillery and air units. No engineers, mechanics or fitters means no war. It is as simple as that.
10. Technicians fulfill the hunger for ammunition for the rifles, tanks, artillery and air units. No engineers, mechanics, fitters or technicians means no war. You get the idea
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11. Last, but not least, we have raw materials workers. They are the ones extracting the valuable resources, the only familiar job so far!
They promised that in the next few days another article will be published through the eRepublik Insider. Next they’re going to talk about products and product parts. We will update the information as soon as possible.
The whole article can be found here.

